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Archive 1

Halo's firing range

It is "believed" that Halo has a range of 25,000 lightyears, but 343 GS only confirms that figure for Instalation 04.


Would the author of the modifications that were done to this page concerning Christian mythology please move his/her comments on Noah to the "Flood" site concerning water not "The Flood" site concerning the species as this paricular article was intended to be used as an extention of the "Halo: Combat Evolved" article - Thanks

That wasn't me, but why not? Knowing Bungie's penchant for symbolism and religious imagery, I think it is wholly appropriate.

Um yout gettin alot off topic here. make another section if you are talking about symbolisim and Christianity. Also in the last level of H2, when 343 (or what appears to be 343)GS shows all the Halos on a holopanel, there are supposedly bigger Halos then others. does this affect firing range?  ATROCITY1313  (Contact me)

It tends to make believers happy when their beliefs are not called myths or mythology. —The preceding unsigned comment was added by 24.196.115.179 (talk) 03:51, 14 April 2007 (UTC).

To Quote Atrocity: "Also in the last level of H2, when 343 (or what appears to be 343)GS shows all the Halos on a holopanel, there are supposedly bigger Halos then others."

That is infact Guilty Spark that is in Halo 2. Recent idiot

But wait, How did guilty spark get off of Alpha Halo?(the first Halo  ATROCITY1313  (Contact me)

Its not made clear, but he obviously can; at the end of the credits for Halo, you cans ee him flying through space. Considering that he has access to Halo's teleportation technology and that Halo can teleport people to places in space well outside its surface.... Peptuck 19:51, 21 June 2007 (UTC)

other than the halo's

Well, *most* of us know that the flood was NOT created by the forerunner, but instead, the forerunner found the flood on threshold and a few other planets.

What I want to know is:

was the flood in halo 2, the level 'The Arbiter' already in that building, or were they survivors from the destruction of halo, and if they were, is it possible other flood made it off?

343GS says something about how the Forerunners retrofitted the mine to test offensive and defensive measures against the Flood. They were already there. The heretics tried to use them as a weapon against you, but they got out of control. --OGoncho 08:47, 11 September 2005 (UTC)

Flood biology

The flood do not 'love hosts with lots of calcium', but 'utilises its host organism's nervous system and calcium store to create forms it needs to reproduce and fight' (from 'The Art of Halo')

The spores of the flood infection form convert the host's biomass into a homogenous flood biomass, which explains why they are not killed by removal of their head, serious injury and by sniper rounds.

The monitor of 04, 343 guilty spark, reveals a lot about the biology of the flood in the level 'The Library'. The books 'The Art of Halo' and 'Halo: The Flood' also gives some useful insights.

--195.93.21.71 22:24, 11 March 2006 (UTC)

Yo,

Also... HALO: first strike gives info on Sergeant Johnson and how he survives the Flood. He has some syndrome that the Flood cannot control. Cheesy but...  ATROCITY1313  (Contact me)

Johnson's Syndrome is called "Borom Syndrome" (first half is mispellt, sorry). He obtained it when a large shipment of Plasma grenades exploded. The radiation caused it. Medics told him to wait three weeks before returning to active duty, but Johnson disobeyed that "order" and resumed active duty. Recent idiot

Since this area discusses flood biology, I feel it my duty to list the nature of each flood form.

Infection forms:

The flood's true form, small parasitical creatures filled with gas or air in their "bulbs". An infection form takes over a potential host's body by burrowing into the victim's skin and altering the Central Nervous System's frequency to match the infection form. Shortly after this the infection form transforms the body into a combat form.

Combat forms:

Combat forms are the result of the infection form having taken over a body of either an Elite, human or Brute (Brute combat forms are only seen in Halo 3.). The combat forms retain the information that the victim knows, such as how to operate certain vehicles, weapons, and/or machinery. The combat form's "head" is the flood tentacles protruding from the combat form's chest.

Carrier forms:

A carrier form is a sort of incubator for flood infection forms. After taking too much damage, a combat form is transformed into a carrier form to incubate new infection forms. If a grunt or jackal is infected they skip the combat form stage and are turned carrier forms.

will continue later... Recent idiot —Preceding comment was added at 17:11, 22 January 2008 (UTC)

Juggernaut

In a recent edit, an anonymous contributor inserted speculation about what form a juggernaut mutated from. Such speculative notes included Spartan II's and more. -ZeroTalk 21:57, 14 May 2006 (UTC)

...Aaaand? 69.110.248.84 01:37, 15 December 2006 (UTC)

Not true

It is beieved by non-Flood organisims that Juggernauts evolved from Prophets...thats just wrong. I believe that Juggernauts evolved from other species we do not know about...yet  ATROCITY1313  (Contact me)

I have a video of fighting said Juggerflood on Youtube. (I'm mecha bobsaget, and others know me as Caboose the cameraman). The juggernaut is capable of some pretty scary things. Recent idiot

There is a covenant creature that was also deleted from Halo 2 that appears to have the same physique and size of this Juggernaut. It's called a Drinol. It's my guess that the flood Juggernaut is an infected Drinol, but since Drinols were scrapped, so were the Juggernauts. 71.10.51.237 06:13, 17 June 2007 (UTC)


the Drinol character is now in Halo 3, its called a tank form.  ATROCITY1313  (Contact me) —Preceding signed but undated comment was added at 23:41, 8 October 2007 (UTC)

I doubt its the drinol atrocity, from what i can tell the Tank form is a scaled down version of the juggernuat, but that is my assumption. I will point out mr. Tank form has a uncanny resembalance to the flood juggernuat.

                                                                                           Recent idiot  —Preceding comment was added at 14:48, 12 December 2007 (UTC) 

destroying the flood

If all of the Flood is currently contained within the Halos, then shouldn't the Humans find each Halo and destroy it with a large nuclear weapon? That would seem to solve the problem of the Covenant destroying all life in the galaxy, to me. --24.10.62.181 08:56, 1 July 2006 (UTC)

One hundred billion stars in the galaxy amkes for a big galaxy to hide your Halos in, I'd wager. No doubt the humans could do that, but they'd have to find the Halos first, and they're currently preoccupied with a war with the Covenant that is literally right on their homeworld. Peptuck 05:56, 6 July 2006 (UTC)
Also keep in mind that the Flood have already escaped the Halos and again have begun to spread about the galaxy. This is a very bad thing, and the Halos...sadly...may yet need to be used as a LAST DITCH EFFORT to prevent the galaxy from becoming 100% Flood. Let's just hope that doesn't happen. --Doncroft 04:31, 14 November 2006 (UTC)

Yo, it will its inevitable......the Flood cannot be stopped unless all Halos are destroyed and the galaxy is wiped clean of sentient life  ATROCITY1313  (Contact me)

Anyone ever see an infected hunter/brute?

Quote: "But Brutes have really thick fur and Hunters are made out of a colony of spineless worms the infection form need to penetrate into a spine for it to work and even if they had spines theres hundreds on the worms on a single hunter, therefore making it impossible." First, that's terrible grammar. Second, I'll assume that the reason that Brutes weren't infected were because of non-widespread deployment in Flood-infested areas. If a Flood infection form can burrow through an unshielded SPARTAN helmet, it can obviously burrow through a Brute's fur. That ought to be obvious. As for the hunters-that might be right.

Bungie didn't make models for other things other than Eltes, and Marines to be infected. 24.190.90.188 00:41, 23 October 2006 (UTC)

When I have played through the level where the cheif escapes from High Charity (I forget the name), I have seen brutes get killed and then get infected, they took the form of an infected elite I believe. Was a while ago so Im not certain but it would be intresting trying to explain that into the game cannon. TheSittingDuck 06:39, 9 December 2006 (UTC) That level would be... High Charity! Yo,

I found out Hunters cannot be infected cause thier brains r too small. Same with Brutes  ATROCITY1313  (Contact me)

Atrocity1313 your wrong. Hunters, are made of a network of worms controlled by a central queen/something (not sure). =No brain. Brutes, they don't really have that thick of a hide since in HALO 3 you see there are brute flood. ~Anonomous —Preceding unsigned comment added by 69.183.68.250 (talk) 22:48, 30 September 2007 (UTC)

In Halo 2 brutes couldn't be infected, if what was said earlier was true, though I doubt it because brutes can't become infected so they just die. This is base on facts, in Halo & Halo 2 you do not witness bodies mutating into flood. This only occurs in Halo 3 when the Brutes become infect-able. Recent idiot —Preceding comment was added at 14:51, 12 December 2007 (UTC)

About the Juggernaut.

Someone had said in this article that the Juggernauts were meant to be at the beggining of Hich Charity. That is completely untrue. Im a modder and I mod Campagin all the time. Although the Juggernaut is on High Charity's map file, it doesnt have any spawn points on that map. So us modders just use the spawnpoitns for some other AIs and change who spawns there and how many. However, there are a few spawn points through out Quartine Zone and Oracle's map files. Hince the beggining chapter's name in Oracle is called Juggernaut. --Dojorkan 17:03, 10 August 2006 (UTC)

Yo, wtf does modding mean?

"Modding" is short for "modifying." It basicly means that a modder manipulates game or program code (changing variables and other settings) to achieve a desired result. Think of it as hacking the game itself. (For more info, see Mod (computer gaming)) —The preceding unsigned comment was added by 75.108.93.170 (talk) 18:25, 11 April 2007 (UTC).

I made A vid of this guy (see above somewhere). he is tough but lacks a dying animation so he just freezes. Recent idiot

Pictures

Does anyone have any pictures of the infection, carrier and combat forms from H2? I would like to see some of the updated and more detailed models.


I agree, it would look much better to have more detailed pictures of the flood, just look how good the infection form looks in comparison to the combat and carrier form. also, i'm not sure if its there, but an elite combat form picture should be next to the human form. ThePheonix9

U can see them on HALO's website (DER!!!!!)

Juggernauts and 72.153.117.120's confusion

72.153.117.120 you are confused. Brutes (those grey/white bears) go berserk when their partner is killed. The partner drops his weapon and begins to charge back and forth. A berserk brute can very quickly kill the Master Chief. Hunters (the tall aliens wearing thick blue armour and holding a grey shield) do charge, but they do it in a slower fashion. They also charge even when their partner is alive. In fact, a Hunter's behaviour undergoes no noticeable change when their partner is killed. In the Halo books, Hunters are described as being bonded to their partner and they do become angry when their blood brother is killed. But if you were going to choose one Covenant alien that goes berserk the most when his partner is killed, it would definitely be the brutes. Brute's Anger > Hunter's Anger. In conclusion, a juggernaut behaves in a similar way to a berserk brute when their partner is killed. So please stop changing the article.--Just James 16:35, 27 October 2006 (GMT+10:00)

No, Hunters do exhibit a change in behavior if you kill their partner. They'll let out a loud roar of anger and rush toward you and try to smash you with their shield, and completely forgo the use of their beam weapon even if you are out of reach. Peptuck 09:19, 29 October 2006 (UTC)
To clarify; Brutes become enraged only when they are the last of their group. If there are five of em, the last one will go beserk. David Fuchs 21:24, 29 October 2006 (UTC)
If you believe that it would be better to compare them to the Hunters instead of the Brutes, then why don't you change the article? Perhaps it's just Halo copies that were distributed in Australia, but I've never noticed a radical change in the behaviour of a Hunter after his partner has been killed. Do the Hunters in Halo 2 behave in a different way to the Hunters in Halo CE? I don't know about you guys, but I've found that berserk Brutes are a lot more dangerous than Hunters. Apart from the fuel rod cannon that they carry, Hunters really aren't that dangerous. It's a simple matter of dodging them when they charge at you.--Just James 14:42, 31 October 2006 (GMT+10:00)
This debate is rather pointless; I've added both Brutes and Hunters to the comparision, because they both go berserk under differing circumstances, only that Hunters do not change their stance and tactics quite as notably as Brutes do. Peptuck 01:25, 1 November 2006 (UTC)

Halo nerd to the rescue! I've confirmed the juggernaut ISN'T a brute, my video on youtube shows a elite-like ribcage on the underside/stomach. (pause video to see it). Also The Juggerflood is made of many smaller combat forms, proof being it has more tentacles than a normal combat form. Recent idiot

I disagree/agree with idiot. I saw the rib cage, yea its an elite all right, but how the (censor) did multiple elites get there  ATROCITY1313  (Contact me)

Remember in Halo 1 when cortana says "look,the flood are gathering bodies!" The juggernaut is a biomass of combined combat forms, GS also says "the combat forms you see are in thier early stages." that means the JF must be between carrier form and combat form. I may have mis quoted what the EXACTLY say. Recent idiot

you didn't. I beat Legendary for the 47th time, btw  ATROCITY1313  (Contact me)

Well more evidence:

1. A Hunter is a hive creature and cannot be infected. 2. Brute Hides are too thick for infection forms to pierce (Bungie stated) 3.The video is proof.

well thats gettin there, and lol to atrocity, 47 times! go for 50 Recent idiot —Preceding signed but undated comment was added at 13:53, 1 October 2007 (UTC)

Juggernaut

The juggernaut is a real character. It was ment to be in halo 2. You need to watch the video.

Juggernaut confusion

I to am a modder. I have modded campaign to have the juggernaut on it. It is a true flood member, and I feel as it needs to stand on wikipedia. —Preceding unsigned comment added by HaloPwnage (talkcontribs)

The problem is that since the Juggernaut hasn't been seen in game, it isn't part of canon and cannot be hard verified- that is, all the info we have is speculation.Dåvid ƒuchs(talk • contribs) 02:01, 13 January 2007 (UTC)

OBJECTION!

The JuggerFlood does infact exist inside High Charity's Files. The odd part of our giant pal is that there are three spawn points for it on Quarintine Zone (They are in the tunnel before the crashed Sentinel Factory, and one under the glass in the level "Oracle", Hence the "Juggernaut" sub title)

Recent idiot

The reason the flood juggernaut was pulled out of the "line-up" was because they hadn't yet animated his death, so when you killed him, he/she/it, would just freeze in place. The juggernaut was also very powerful, fast and could usually kill in one strike. Peace. Spartan-James 18:09, 22 June 2007 (UTC)
Not really. None of the creatures in Halo 2 have death animations, they simply collapse and the Havok physics take care of the rest. The Juggernaut was simply cut because Bungie either didn't have time to integrate it into the regular game or the game didn't work with it included. Peptuck 18:23, 22 June 2007 (UTC)

GA Nomination

The cites which are quotes need to have some form of either internet linkage or from suitable academic sourse (or screenshots). Not everyone can check the verfyability of the quotes from the levels in isolation and they need some form out citation from outside the game. Other than that I would pass other than the citations. BigHairRef | Talk 10:57, 22 January 2007 (UTC)

After reviewing the article again with some minor changes I'm happy to rate the article as GA.BigHairRef | Talk 13:28, 24 January 2007 (UTC)

Objection to a phrase

"Combat forms ignore any threat to themselves and those fighting alongside them and will often kill themselves to kill an opponent. The source of this reckless behaviour has never been identified, though because the Flood are intelligent—albeit not necessarily on an individual level—it is unlikely that the explanation for the wantonly violent ways of combat forms is quite as simple as a primitive drive to obtain food."

That phrase does not wholly apply to the second Halo. Flood in the first Halo run full-on, non-stop towards you even if they have guns; the Flood in the sequel sometimes back away (provided they are armed).

To the first source: Its because the Flood have numbers, thats why sometimes they suicide attack enemies. Recent idiot

The official literature states that the flood change their behavior once a gravemind comes into being and change again once the gravemind matures. This could be an argument as to why the flood behaves differently between the 3 games. Seraphimneeded 01:52, 27 September 2007 (UTC)

Contradictions

In the main Halo:Combat Evolved article it says that marines released the flood, but in the Flood article it says the Covenant released them. I don't really know which is right but someone who does know should fix it. —Preceding unsigned comment added by 24.196.115.179 (talkcontribs)

While the Marines opened up the area where the Flood were, it had already been released (thus, why the Covenant locked it down and sent in Spec-Ops. 343 GS explicitly states that the "other" species is the one who released the Flood. Check out the level transcripts on halo.bungie.org for more info. David Fuchs (talk / frog blast the vent core!) 19:03, 2 June 2007 (UTC)
Also on the level "343 Guilty Spark" the video from the pvt Jenkin's helmet shows marines encountering dead elites before the humans meet the flood. James086Talk | Email 03:24, 3 June 2007 (UTC)

References

references 20 and 21 are a bit not 100% in 20 the marine was in shock or something, and in the jenkins video he ran sort of make me think he would make it up or made it up and now believes he really did it, in reference 21 i think the gathering bodies in the corners was referred to the carrier forms, were brain forms propably need live things to "interogate", If it was a command form then the bodies would logically common sense be gathered in 1 spot or multiple big spots far away from each other rather than corners of bay in a ship Agentheartlesspain 20:34, 7 June 2007 (UTC)

picture

maybe a better picture for the flood Agentheartlesspain 21:49, 19 June 2007 (UTC)

Gravemind and Pure Forms in the Physiology section

The Gravemind and Pure Forms were not mentioned int the physiology section of the article. I added what I know of them, but I don't know that it is right and I don't have sources marked for any of it.Seraphimneeded 02:03, 27 September 2007 (UTC)

Flood Weak Spots

Has anyone noticed that the flood combat forms have weak spots. If you shoot with a projectile weapon where the tentacles are sticking out (aka chest with flood spawn in it), it'll die instantly. It is the "head" of the flood. I tested the theory out by getting the Grunt B Day skull (head shots cause plasma grenade explosions), and shooting it in the spot. It exploded, there by my theory of the head is correct. ~Anonomous —Preceding unsigned comment added by 69.183.68.250 (talk) 22:57, 30 September 2007 (UTC)

Fact, this is true in all 3 Halo games. In Halo 3 however elites bear energy shields alot more frequently than in the past. so dont be discouraged if the first few rounds dont do them in. also in Halo 3 the flood are EXTREMLY weak against the brute spikers, due to the penetration power, even jackal shields have fualtered based on what I have seen.

                                        Recent idiot  —Preceding comment was added at 15:02, 12 December 2007 (UTC) 

carrer form

Am I the only person who noictes that the carrer form has feet like a grunt? Maybe grunts get infected but because grunts are diffrent phyiscly to Brutes Elites and humans it gets damedged (bad spelling get over it) and becomes a carrer form? Could be worth mentioning (Ralon silver 02:36, 1 October 2007 (UTC)) you are right

Carriers are infected Grunts, cant say the same for Jackals however.  ATROCITY1313  (Contact me) —Preceding signed but undated comment was added at 23:44, 8 October 2007 (UTC)

Yes, the carriers are infected grunts. Their explosive power is due to the methane tanks the grunts need for breathing. Funny how Wikipedia can't get the most basic of facts straight, even when it concerns a fictional topic. --Haizum μολὼν λαβέ 01:30, 15 November 2007 (UTC)
Funny how saying the reason they explode is due to methane is noneverifiable, original research. David Fuchs (talk) 19:12, 17 November 2007 (UTC)

Recently I discovered and someone else did (he beat me to it). that there was a plan to have some carrier forms carry jackal shields in the front of their bodies, this of course is pluasible because jackals & Grunts become carrier forms and if a Jackal was infected with a... ok, the fact is that these "Shielded Carriers" exist are proof enough. My conclusion is that they where annoying to try to take down from afar with weapons due to the shield and were thus removed.

                                                                    Recent idiot  —Preceding comment was added at 14:57, 12 December 2007 (UTC) 

Wrong Grunts are incapable of being any form of flood they do not have enough calcium and jackals have hollow bones like birds. Carrier forms are combat forms that have been damaged to much to fight thus arms, legs and legs are absorbed into the back and are transformed into the infection forms. This is stated in the art of halo book. 67.185.233.232 (talk) 08:53, 23 February 2008 (UTC)

Halo: The Flood says otherwise. Peptuck (talk) 09:16, 23 February 2008 (UTC)

Well the author of Halo:The flood was wrong on many things plus The Art of Halo book says carriers are injured combat forms 67.185.233.232 (talk) 01:20, 24 February 2008 (UTC)

So? The two do not directly contradict one another in any way. Peptuck (talk) 06:40, 24 February 2008 (UTC)

If anyone read the article, jackels and grunts skip the combat form when they are infected,and then go straight to the carrier form. —Preceding unsigned comment added by 12.217.183.35 (talk) 00:40, 10 March 2008 (UTC)

infection

should ST. Jhonson's condition be metioned? For people who have not read the halo books jonson has a medical condition he got from plasma genades that mean the flood cant infect him because his nervious system is damedged. would do it myself but as you can see i'm not to good at writing —Preceding unsigned comment added by Ralon silver (talkcontribs) 03:23, 9 October 2007 (UTC)

It's already mentioned in the article.--60 Delta 18:37, 13 October 2007 (UTC)

Good Article?

"the Gravemind taunts the player through the various Flood forms during gameplay. Finally, the Carrier forms release more Infection forms than in previous games."

How can this be called a good article when you write forms 3 times in two short sentences? 86.129.40.42 20:28, 6 November 2007 (UTC)

Because people who don't know how to write add irrelevant info to the article. David Fuchs (talk) 21:13, 6 November 2007 (UTC)

Development image

I came across some concept art on Bungie's website some flood related ones are: [1] [2] [3] [4] I think that adding the human one would illustrate well what the flood do to bodies (most people know wouldn't know what an elite body should look like but the distortion is clear to a human body) but I think that would be an excessive number of fair use images. Does anyone think an image should be replaced or not? James086Talk | Email 10:37, 2 April 2008 (UTC)

I'm fine with removing the image in Halo 3 and adding a development image, but what I would like is an image to replace the one in the infobox with multiple flood forms from 'Halo 3'. (BTW, definitely think you're right that this is the best one to use.) Der Wohltemperierte Fuchs (talk) 11:28, 2 April 2008 (UTC)

Questions/changes

Some ideas for changes:

  • In the lead section it says They are introduced in Halo: Combat Evolved as a secondary enemy to the game's protagonist, Master Chief, and return in Halo 2 and Halo 3 to fill the same role. should it be "secondary" or "second" because the attention is sort of switched to the Flood (ie the Covenant are more interested in fighting the Flood than the player) and definitely gravemind is the antagonist in Halo 3.
  • There should be a few citations in the lead, particularly for the last paragraph of the lead section. I'll get around to this if someone else doesn't.

I'll see if I can implement these/improve it any more tomorrow. James086Talk | Email 15:29, 9 July 2008 (UTC)

Agreed that the lead should change to "second;" as it stands, it seems almost like someone's opinion that the Flood are less important an enemy than the Covenant, when they're presented as being at least as important as the Covenant, if not more so. Peptuck (talk) 15:32, 9 July 2008 (UTC)
Found a clicky but I'm off to sleep now. Will come back tomorrow (technically later today) and add it in if it's not already there. James086Talk | Email 16:04, 9 July 2008 (UTC)
About citations: everything should be in the body that's in the lead, so we don't (or shouldn't) need to repeat refs in the lead. Der Wohltemperierte Fuchs (talk) 12:54, 11 July 2008 (UTC)
Archive 1